kozzdraw:

duuuumb stuff - because I needed a break from feelin sick.
something about my derpy gw2 character not being able to handle a juggernaut ability and gets stuck in a “hulk form” XD

frusenfell:

Ahh it’s been a while since I’ve doodled something for myself! Ever since the patch hit, I’ve used 6 hairstyle kits already, and I got another character slot to make an asura with one of the new hairstyles.. haha.. I have issues….

frusenfell:

Ahh it’s been a while since I’ve doodled something for myself! 
Ever since the patch hit, I’ve used 6 hairstyle kits already, and I got another character slot to make an asura with one of the new hairstyles.. haha.. 

I have issues….

duke-w:

I was going to make this post about how I love challenging games that most people would just see as frustrating.
About how I play Dota 2 solo ranked queue for fun…
About how I play Dynasty Warriors 8 on Chaos difficulty…
About how I completed Ocarina of Time's Water Temple without a guide…
And how even in GW2 I took pleasure in leading zergs through some of the most difficult jumping puzzles in Tyria…
I was going to then say that this fight was too far. That ArenaNet had gone crazy by expecting players to leap up the platforms from ground level in order to kill Aerin, only to be knocked back down seconds later by those devilish bombs.
I was going to moan about how the friendly NPCs fighting vines just made it worse - limiting movement speed even when not engaged with the boss.
I was going to brand this the most frustrating gaming experience I’d ever had.










Then I discovered the ramp.

Image from here.

duke-w:

I was going to make this post about how I love challenging games that most people would just see as frustrating.

About how I play Dota 2 solo ranked queue for fun…

About how I play Dynasty Warriors 8 on Chaos difficulty…

About how I completed Ocarina of Time's Water Temple without a guide…

And how even in GW2 I took pleasure in leading zergs through some of the most difficult jumping puzzles in Tyria…

I was going to then say that this fight was too far. That ArenaNet had gone crazy by expecting players to leap up the platforms from ground level in order to kill Aerin, only to be knocked back down seconds later by those devilish bombs.

I was going to moan about how the friendly NPCs fighting vines just made it worse - limiting movement speed even when not engaged with the boss.

I was going to brand this the most frustrating gaming experience I’d ever had.

Then I discovered the ramp.

Image from here.

(via buns-of-men)